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1. Skill queue: about as much use as **** on a fish - in Player Features and Ideas Discussion [original thread]
Originally by: TraininVain Yes. Yes I do. If I'm training a 2 day skill and it ends at 3am I'm losing several hours training. If CCP get to be all anal retentive about me paying for every SP then by god I want every SP I pay for. Especi...
- by Terror DeBiaN - at 2009.03.18 20:26:00
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2. Exclude already visited spots from probing-results - in Player Features and Ideas Discussion [original thread]
Edited by: Terror DeBiaN on 18/03/2009 20:17:15 Suggested this a few days back in this thread: Thread http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1021676 I definitely want a filtering mechanism after you have found a site to ...
- by Terror DeBiaN - at 2009.03.18 20:17:00
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3. Exploration probing requested feature - in Player Features and Ideas Discussion [original thread]
The ability to filter out signatures that have already been scanned to 100% warpable strength. That way signatures can be methodically eliminated until the one you want (or "need" in the case of a wormhole exit to k-space) to find is found. Other...
- by Terror DeBiaN - at 2009.03.12 21:46:00
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4. Clone Jump restriction suggestion - in Player Features and Ideas Discussion [original thread]
This suggestion is a result of loosing a clone with a full set of +4s due to Clone Jumping... (I flew a clone to the station where I already had a jump clone not realizing where I was and then jumped to a different clone elsewhere...resulting in t...
- by Terror DeBiaN - at 2009.01.22 21:52:00
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5. A way to reduce Secure Cans - in Player Features and Ideas Discussion [original thread]
Any other comments on this? I visited a asteroid belt in Nonni last night that had innumerable Secure Cans hanging around. This has to have a huge load on the database if just a small percentage of belts have cans like that. Terror --- CEO - Lu...
- by Terror DeBiaN - at 2006.10.12 20:11:00
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6. A way to reduce Secure Cans - in Player Features and Ideas Discussion [original thread]
I propose a change to help the current problem of "SECURE CAN" litter. 1. Make each SECURE CAN have a "hacking" chance against it based upon its last opening by an authorized person. First week of no authorized opening, hacking chance is 0%. ...
- by Terror DeBiaN - at 2006.09.26 21:43:00
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7. Insta-Jump controversy fix idea - in Player Features and Ideas Discussion [original thread]
Edited by: Terror DeBiaN on 07/04/2005 02:06:59 Edited by: Terror DeBiaN on 07/04/2005 02:04:32 Originally by: Qayos While its an interesting idea on the face of it... no one would "think twice" about it... everyone with a brain w...
- by Terror DeBiaN - at 2005.04.07 02:04:00
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8. Insta-Jump controversy fix idea - in Player Features and Ideas Discussion [original thread]
Originally by: Lygos This is very undesirable for the same reason that other skill based solutions are undesireable. Namely, it is that the most skilled people will gain the tools to avoid combat. That is scarcely a desirable "fix" to hon...
- by Terror DeBiaN - at 2005.04.06 03:00:00
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9. Insta-Jump controversy fix idea - in Player Features and Ideas Discussion [original thread]
Insta-Jumps are a huge controversy in EVE currently. Here is one of my ideas to help balance out Insta-Jumps. This is just a "brainstorm idea" on a compromise on the insta-jump controversy. Grill it for what it's worth... How about a skill (say "...
- by Terror DeBiaN - at 2005.03.28 22:53:00
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